How to Trigger a Raid
Conditions: 1) Kill Pillager Captain (banner) for Bad Omen. 2) Enter village (1 villager+1 bed) with Bad Omen — raid bar appears. 3) Raid starts ~5s later. Higher Bad Omen = harder raid, better rewards. Sources: outpost captains, patrol captains, mansion vindicator captains.
Raid Waves & Enemies
Easy: 3 waves. Normal: 5 waves. Hard: 7 waves. Enemies: Pillagers (crossbow), Vindicators (iron axe, 19 hearts on Hard!), Evokers (vex+fangs), Witches (potions), Ravagers (high HP, ridden by vindicators). Final wave always includes Evokers. Victory gives Hero of the Village — 30%+ trading discount.
Best Defense Strategy
1. Pre-build walls: 2-high wall around village, 1-block entrance funneling enemies. 2. Iron Golem army: 10+ golems auto-attack. 3. Sniper tower: central tower+Power V bow, evokers first. 4. Water trench: 3-deep moat — Ravagers fall in and can't escape.
Raid Rewards
Hero of the Village: 30% trade discount, villagers throw gifts (emeralds, enchanted books, iron gear). Pillagers drop emeralds and crossbows. Evokers drop Totem of Undying (offhand revive!). Ravagers drop saddles. One Hard raid: ~20-50 emeralds + 1-3 Totems.