✍️ LaoK · MC Guide Wiki Editorial Team· Updated 2026-07-01· ✓ Verified for MC 1.22
What Are Redstone Clocks
A redstone clock is a circuit that produces a cyclic signal — on, off, on again, infinitely looping. Clocks are core to automation: timing pistons, droppers, dispensers. A pulse generator produces a one-shot short pulse, often for button/pressure plate triggers that run machines briefly.
Three Common Clocks
1) Redstone torch clock — simplest, 2 torches + redstone cross-connected, auto-loops. Fast (~0.2s/cycle), good for rapid pulses. 2) Comparator clock — comparator in subtract mode with redstone line, adjustable speed. 3) Hopper clock — two hoppers passing items + comparator detection, longest period (seconds to minutes), ideal for long timers.
A repeater loop is the workhorse: its period is simply twice the delay times the number of repeaters, so you tune it by clicking the repeaters. A comparator pulse clock runs at about one tenth of a second and is what you want for fast piston work. A hopper clock trades speed for range — each item in the loop adds eight ticks, so twenty items give a clean eight-second cycle that no reasonable repeater chain could produce.
Tip: Hopper clocks are timer masters: item count sets the period. 1 item ≈ 0.4s, 64 items ≈ 25s. Control trigger frequency by item count.
Pulse Generators
Pulse generators convert sustained signals into brief pulses. Classic design: sticky piston + redstone block — on button press, piston extends the block 1 tick then retracts, creating an ultra-short pulse. Uses: fire droppers once (not continuously), trigger TNT, activate brief mechanisms. Pair with observers to detect block changes and emit pulses.
✓ Last verified on Minecraft 1.22 (2026-09-22)Minecraft mechanics change with every update — this guide is only guaranteed to work in the stated version.